# LOGGED: Features that would make it more playable as an instrument

**URL:** <https://forum.oscpilot.com/t/logged-features-that-would-make-it-more-playable-as-an-instrument/78>\
**Category:** OSC/PILOT Bugs And Feature Requests\
**Created:** [August 2, 2020, 4:29am UTC](https://forum.oscpilot.com/t/logged-features-that-would-make-it-more-playable-as-an-instrument/78 "2020-08-02T04:29:12Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![steve](https://avatars.discourse-cdn.com/v4/letter/s/f19dbf/32.png) [@steve](https://forum.oscpilot.com/u/steve)\
**Post date:** [August 2, 2020, 4:29am UTC](https://forum.oscpilot.com/t/logged-features-that-would-make-it-more-playable-as-an-instrument/78/1 "2020-08-02T04:29:13Z")

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super big fan of this interface. changes below would be a lot of fun.

- option for “return to” for x and y on XY pad\*\* (same as currently on sliders)  
this allows a “home base” groove when mapping arp patterns, hocket machine, etc

- option to simultaneously trigger UI elements occupying same 2d space (especially since you can already send them to front/back and adjust opacity)  
this would allow, for example:

- option to enable “slide onto” for individual UI elements where you can opt not to require a new tap to trigger a given UI element (similarly to how you can already slide from one piano key to the next)  
I’ve been getting a lot of missed button presses that would likely be solved by this.

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**Author:** ![malcolm](https://yyz1.discourse-cdn.com/flex029/user_avatar/forum.oscpilot.com/malcolm/32/19_2.png) [@malcolm](https://forum.oscpilot.com/u/malcolm)\
**Post date:** [August 8, 2020, 6:16pm UTC](https://forum.oscpilot.com/t/logged-features-that-would-make-it-more-playable-as-an-instrument/78/2 "2020-08-08T18:16:26Z")

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I’ve logged these, thanks for the suggestions

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**Author:** ![DrtyHvn](https://avatars.discourse-cdn.com/v4/letter/d/eb8c5e/32.png) [@DrtyHvn](https://forum.oscpilot.com/u/DrtyHvn)\
**Post date:** [August 15, 2020, 1:13am UTC](https://forum.oscpilot.com/t/logged-features-that-would-make-it-more-playable-as-an-instrument/78/3 "2020-08-15T01:13:38Z")

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> [@steve](#):
>
> option to simultaneously trigger UI elements occupying same 2d space

Lov’n this 2nd feature request: To trigger multiple widgets under the same finger. Could allow for expressive fades and throws having multiple parameters in one swipe.
